Midwest Goodbye
Tools Used
-C# -Visual Studio -Unity 3D -GitHub -ClickUp
About
Midwest Goodbye is a game by Nonstick Studios made over the course of one summer. It is a narrative-based deck builder in which your cards act as pieces of a conversation, used throughout the five stages of your fleeting childhood that are presented to you whereas you navigate your ever-changing relationships with your relatives as well as your ever-changing self.
For Midwest Goodbye, I worked on how dialogue functions, including how it was inserted, displayed, and progressed through, and how the social battery and relationship values are affected throughout the game. Additionally, I programmed in the visualization of the game's dialogue trees and wrote a majority of the dialogue surrounding the character of the younger cousin.
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